Francis the Nutcracker-Cyborg
Using Maya and Zbrush Francis was handcrafted to convey a wooden and metal exterior with the spear prop to add some insight into her back story. This was a fun character to make and I learned a lot about sculpting from Zbrush by making the hair and spear smooth. Bringing it back into Maya for some retopologizing brought out the importance of topology and avoiding ngons for an easier texturing process.